IsOnChiPon | None | bool | Whether it's in Chii, Pon, or Kan phase |
IsOnBabei | None | bool | Whether it's in Babei phase |
IsRoundWind | None | bool | Whether it's the current round's wind |
IsSelfWind | None | bool | Whether it's the player's own wind |
IsCanWin | None | bool | Whether the player can win |
IsLiqi3 | None | bool | Whether it is a three-player mahjong |
Chang | None | int | Current round: 0=East, 1=South, 2=West |
Ben | None | int | Current round number |
Ju | None | int | Current hand number |
Oya | None | int | Seat number of the dealer |
Score | None | []int | Player scores |
DiscardTile | None | [][]string | Tiles in each player's discard pile |
Riichi | None | []bool | Riichi status of each player |
IsCan | int | bool | Whether action (x) can be performed |
IsCanOperations | None | bool | Whether any actions can be performed |
IsOperation | uint32 | bool | Deprecated |
SetUserUseMouse | bool | None | Set whether the user is using the mouse |
HandTile | None | []string | Player's hand tiles |
OperationCombination | uint32 | []string | Get combination for operation |
LeftTileCount | None | int | Remaining tile count |
CanIppatsu | None | []bool | Whether each player can perform Ippatsu |
GlobalLeftTile | None | []string | Global discard pool |
RiichiAt | None | []int | Position of Riichi in global discard pool, -1 if not declared |
Level | None | string | Player level |
LevelScore | None | uint32 | Player level score |
IsInSyncGame | None | bool | Whether this game is a reconnection game |
Melds | None | [][][]string | Melds of each player |
RoundEnd | None | *RoundEnd | Information on round end |